Major Update

2 months ago

ESPIONAGE: Mafia Evolved — New Character, New Abilities, New Setting, New Costume.

After the Queen of the Monarch (and Sherring Ford's nemesis) perished at Meiringen Falls as depicted in ESPIONAGE ZERO: Chapter Two (which is available to read now, FREE!), all that was left behind was foreboding. As the first of our Legacy Characters, in which those who have had a profound effect on the game's timeline can return as playable characters with special lore reveals in tow.

Dr. Mallory brings two all-new, game-changing Special Abilities...

  • Prime Variable: Publicly assigns an extra vote to the target in the upcoming Voting Phase while also allowing the user to cast a normal vote. This can serve as a nomination if at least one other player is nominated; if not, this effect is canceled.
  • Relative Symmetry: Forces two targets to exchange their Special Ability sets with one another. Does not refresh Special Ability usages for either target and cannot include a target already removed from play.

New Costume: Inquisitor Mallory

A respected academic by day but malefactor by night, Mallory assumes her role as the latter while attending an esteemed production at the Royal Opera in London—but with a peculiar aim...

New Music: Check out Mallory's Theme now, on YouTube!

As with all new characters, Dr. Mallory brings with her a haunting new theme. Now in the OST as well!

New Setting: Mirror Selections

Use any number of duplicate characters and costumes in a match.

Major Special Ability Reworks

  • As part of this update, many abilities are being completely reworked:
  • Dreams of Winter: Establish one-sided Trust with a target that can see the user's Intel but not vice versa. If full Trust is reached later, the user's Current AP is refilled once per match.
  • Mircalla: Transfers all AP used by a secret target of her choice to her, until the end of her second turn after activation.
  • Group Therapy: At the cost of 45 from his AP Limit, reduce the Suspicion of two targets by the amount of Trust he has with each target.
  • Jury Duty: Choose a target who, during their next turn, must use a doubled Suspicion or Trust action on a target of their choice. This action cannot be debated or interrupted.
  • Survival Bias: Choose a secret target. All Suspicion gains for the rest of the round that affect the user will be switched to the target at the end of the round. This ability appears as a Recuse during the turn it is used and does not apply to actions initiated by the target.
  • Collective Amnesia: Reset all Suspicion, including his own, to 0 until the start of the next round. At that point, all previous Suspicion values are re-added on top of the existing totals.
  • Hypnotherapy: Allows him to re-use a Special Ability already used by another player (except Persuasion) at the cost of 45 from his AP Limit. [Survival Bias may now be used with Hypnotherapy and its cost was increased from 30 45]

In-Game Stats Menu, Finally!

  • An all-new Stats menu has been added within the client along with a litany of Year One stats. This data covers the first year of the game's release, through August 12, 2023.
  • This update lays the foundation for the Year Two stats update coming this September!