Story
In 1958, on an island beyond the North Sea, a tournament of deduction is hosted by the last of a once-defunct criminal enterprise. Invited are an assortment of personalities that find there are few strangers amongst them, but all are promised a solitary reward for the eventual winner: "No wish will go ungranted". However, the specialized device each player now wears is used not only to participate in the game but compel them toward revelations none expect.
Characters
![Raffles card](assets/images/characters/cards/raffles.png)
"Raffles" "Raffles"
ID 01
Age 22
ABO AB+
![Raffles card](assets/images/characters/cards/raffles.png)
![Special Icon](assets/images/icons/special-ability-one.png)
Amateur Cracksman
Steal 35 AP from remaining players. Can't exceed AP Limit and will receive 35 AP from each player even if they have less.
Special Ability
![Special Icon](assets/images/icons/special-ability-two.png)
Stolen Agenda
Decreases own AP Limit by 40 to swap a target's current Trust with their Suspicion.
Special Ability