Story

In 1958, on an island beyond the North Sea, a tournament of deduction is hosted by the last of a once-defunct criminal enterprise. Invited are an assortment of personalities that find there are few strangers amongst them, but all are promised a solitary reward for the eventual winner: "No wish will go ungranted". However, the specialized device each player now wears is used not only to participate in the game but compel them toward revelations none expect.

Characters

Sherring card

Sherring Ford Sherring Ford

ID 11

Age 40

ABO AB-

Sherring card
Special Icon

Deductive Reasoning

Allows for a public suggestion of the role another player may be playing in the match. The target's AP Limit is increased by 25 if named as Team Detective and reduced by 25 if named as Team Spy.

Special Ability

Special Icon

True Conviction

Allows user to raise his Current AP and AP Limit to 200 until his next turn. Then, he loses 40 from his AP Limit.

Special Ability

Considered history's most famed detective after having his cases chronicled in countless articles, Sherring Ford's adventures were nearly ended at the hands of his arch-nemesis, Dr. Mallory. Though he rid the world of one evil in the process, the concurrent loss of his closest ally left him retiring to beekeeping in the countryside. His return comes only after recognizing the last of the master criminals he had long sought surfacing at last. Never before had Lefénom appeared in such a way, leaving Sherring to acknowledge this was likely his final chance to set things right. With his receiving of the invitation, he already expects this to be the final problem he will confront for reasons of mortality, yet still he vows to unmask the truth regardless as to the cost.
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